Books
- Break Into the Game Industry
- Fundamentals of Game Design, Second Edition
- Fundamentals of Game Design, Third Edition
- Fundamentals of Game Design
- Game Mechanics
- Books By Ernest Adams
Calendar
Consulting
- Advice and Analysis
- Hiring Me to Write or Speak
- Client List
- Creative Writing
- Design Services
- Employment
- Patent Litigation Consulting
- Top Ten Reasons to Hire a Design Consultant
- Why Your Idea is Safe With Me
- Consulting Information
Design resources
- Books For Game Designers
- Events
- Journals and Magazines
- The No Twinkie Database!
- Organizations
- My Perfect Game
- Design Resources
Game credits
Lectures
- About My Lectures
- Will Computer Games Ever Be a Legitimate Art Form?
- Celluloid to Silicon
- The Challenge of the Interactive Movie
- Ten Commandments for Game Development Education
- Eurostylin': An American Game Designer in Europe
- Some Practical Problems of Immortality
- The Promise of India
- Interactive Narratives Revisited
- A New Vision for Interactive Stories
- Rethinking Challenges in Games and Stories
- The Philosophical Roots of Computer Game Design
- The Secret of Eternal (Product) Life
- Single-Player, Multiplayer, MMOG
- Teachers, Computers, Games, and Designers
- About That Hat
- Why We Shouldn't Make Games
- Lectures
Online articles
- The Story Behind Dungeon Keeper 3
- From Casual to Core: Statistical Method for Studying Gamer Dedication
- Of Good Guys and Bad Guys, Generals and Gangsters
- Putting Madden in Madden
- Online Articles
Print articles
About
Scrapbook
- AdventureGamers Interview
- Collins College Commencement Address
- Columbine & Computer Games
- Creation of a Game
- Digital Divide
- Expresso Interview
- Game Programming Italia Interview
- Hackers in Paradise
- Madden Central
- Otago Daily Times Article
- New York Times Sunday Magazine article
- docChicago Interview
- Scrapbook & Press Clippings
Testimonials
The Wanna-Be Page
Workshops
- Character Design Workshop
- Fundamental Principles of Game Design
- Introduction to Interactive Storytelling Workshop
- Game Design Mini-Workshop
- Motion Gameplay Workshop
- Interactive Storytelling Workshop
- User Interface Design Workshop
- Game Design Workshops
