A quick trip to the Waterford Institute of Technology
Waterford, Ireland
Karl Sandison at the Waterford Institute of Technology got in touch about a workshop and some consulting, and fortunately I was able to squeeze in a one-day visit between Animex and going off to Skövde, Sweden to teach for a week. It was my first visit to Waterford since I went as a tourist back in 1999. There wasn't time to be a tourist this time around, because I only had a single day there and went back to England the same evening, but I did give a lecture, a short game design workshop, and did a little consulting with the faculty about their curriculum. I got a chance to chat with some of the students about their game development projects, and I was quite impressed with the thoroughness and professionalism of their work. I'm hoping I'll get a chance to come back someday.
Karl Sandison at the Waterford Institute of Technology got in touch about a workshop and some consulting, and fortunately I was able to squeeze in a one-day visit between Animex and going off to Skövde, Sweden to teach for a week. It was my first visit to Waterford since I went as a tourist back in 1999. There wasn't time to be a tourist this time around, because I only had a single day there and went back to England the same evening, but I did give a lecture, a short game design workshop, and did a little consulting with the faculty about their curriculum. I got a chance to chat with some of the students about their game development projects, and I was quite impressed with the thoroughness and professionalism of their work. I'm hoping I'll get a chance to come back someday.
How could you not love a conference that puts you up in an incredibly posh hotel and gives you a driver to go wherever you want? I gave the opening keynote at Animex Game, the first two days of the week-long Animex Festival. My lecture was "A New Vision for Interactive Stories," which went over well. I also gave a half-day game design workshop to a very well-prepared and attentive crowd of students. Evenings were spent having dinner with various game developers, and I was delighted to make the acquaintance of Thomas Arundel of Introversion Software (
I also had an extra day there, which I used to visit the 

